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Classes 4 – 7 | Visual Logic & Games

Coding for Kids: Scratch 3.0 Game Architecture

Move students from passive screen consumption to creative builders. In small interactive cohorts, students learn computational thinking, coordinate planes, and game mechanics without syntax frustration.

Phase 1

Sequencing & Coordinates

X/Y axis navigation, costume changes, broadcast messaging, and audio synchronization.

Phase 2

Conditionals & Loops

If-then sensing, repeat loops, collision detection, and variable score keeping.

Phase 3

Custom Game Capstone

Independent multi-level game design (Flappy Bird, Maze Runner, or Pong) with peer testing.

Ready to enroll in an upcoming batch?

Small cohorts forming for the upcoming term.

Enroll in Coding Cohort